﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace SimpleGame
{
    
        struct Tile
        {
            public Texture2D Texture;
      


            /// <summary>
            /// Constructs a new tile.
            /// </summary>
            public Tile(Texture2D texture)
            {
                Texture = texture;
                
            }
        }
    }

